odf opened this issue on Dec 02, 2023 ยท 388 posts
odf posted Wed, 01 January 2025 at 1:41 AM Online Now!
Happy 2025 everyone!
Starting with the office combo, I am now making two versions of every fabric material for my published clothes, one using the P-BSDF node available from Poser 12 onward, and one for P11 users with the physical surface node in its place. So then for the new outfit - henceforth known as the explorer outfit because of that alphabet thingy I have going - I made a pair of comparison renders, and just for fun, also used two corresponding versions for the skin and backdrop materials (not the hair, eyes and teeth, though). Then I reduced the strength of the main light a bit in the P-BSDF version because I was starting to get washed out highlights on the skin.
-- I'm not mad at you, just Westphalian.