Pantherin75 opened this issue on Jan 07, 2025 ยท 47 posts
shvrdavid posted Mon, 13 January 2025 at 12:29 PM
You don't have to load a dome in Poser when using Superfly... You just change the shaders on the background, in the material room of Poser.
Cycles, which Superfly is built on, automatically has a dome in every scene without physically adding one.. It can also do more than a physical dome is capable of, as far as advance ray manipulations go, up to Poser 12. I am not sure if that is still the case in P13 thou, because I don't use a dome. P13 is a better version of Superfly, by far, especially if you GPU render. No I am not trying to sell you P13, but do want you to understand there is a substantial difference from 12 to 13.
Superfly and Cycles are both very powerful render engines, but as you delve into atmosphere, etc, they work a bit differently than some render engines. That doesn't mean they can't do it, just that you have to look at it a bit differently when setting it up. One thing to keep in mind with Superfly, is that it doesn't have built in color correction the same way Cycles does. And the render engine was designed to use it, even if it isn't there.. P13 has a lot better Post FX, and the ability to save and load settings for it. But it doesnt have the same presets Blender does...
If you don't want to build the shader out, I put it in my file locker here. https://www.renderosity.com/filelocker/57229/download?key=1944 It isn't saved in a Poser file structure, so you will have to copy it to where ever you want to put it manually versus how you install content.... No guarantees on how long it will stay in the locker if I need the room for something else... Link could die in the future.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->