AAbattery opened this issue on Jan 22, 2025 ยท 16 posts
DeeceyArt posted Sat, 25 January 2025 at 9:50 PM Online Now!
Afrodite-Ohki posted at 4:22 PM Sat, 25 January 2025 - #4493206
How wierd!We had issues during his creation time with Blender too. Believe me, it pulled our hairs out, we had to re-do the rigging several times until we figured out that, somehow, it was BLENDER that was changing the vertex orders of one of the collars on export.
Nerd3d and I ran way too many tests about this, and never were able to figure out what was happening. It wasn't something we did wrong, and LH2 has the same vertex count and order as LF2 and she never had these issues. The whole thing remained a mystery.
The only thing we could figure out was testing back a bunch of Blender versions. We found out that Blender 3.0 exports it correctly, so we used that version for all the work for LH2 creation.
That also explains why I couldn't reproduce it. I use Modo.