Forum: Poser - OFFICIAL


Subject: L'Homme 2 collar parts ignoring morphs?

AAbattery opened this issue on Jan 22, 2025 ยท 16 posts


Afrodite-Ohki posted Mon, 27 January 2025 at 9:18 AM

odf posted at 6:57 PM Sat, 25 January 2025 - #4493207

Thanks for sharing that! I'd been working under the assumption that the recent Blender versions don't mess up the vertex order anymore. Better keep this possibility in mind then for the future and run my fix-up script whenever morphs behave weirdly upon loading. :-)

I've never had it mess up anything OTHER THAN LH2's obj. It's weird as all heck. We tried turning him upside down and never figured out what could cause an issue.

That ate up some WEEKS of his development too. Because I'd tweak his shape in Blender, then back to Poser, his collar rigging exploded. Then I fixed that, and realized that AFTER fixing that, all the morphs were broken, and back and forth until we decided to just open his obj in Blender, export without doing anything and BOOM! broken morphs.

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Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.