peter_wade opened this issue on Jan 21, 2026 ยท 3 posts
hborre posted Wed, 21 January 2026 at 12:47 PM
The 'Create Advanced Materials' button creates a PhysicalSurface in the Material Room for PBR textures. Once you click on that button, you need to enter the Edit mode, or Material Room proper, to construct your shader. You need to have some knowledge to assemble nodes and connect them properly for Superfly rendering.