MikeJ opened this issue on Aug 14, 2001 ยท 143 posts
MightyPete posted Mon, 05 November 2001 at 8:38 PM
My post got lost... I'll try again. I did hit reply BTW.
I got the primitives if somebody has got server space. Ya have to use your own server space and I don't have any that I can use for unrelated to my sites content. I need a place to store them so I can post a link here for there download. Then I can post a link to them here.
Well sure ya can edit them but I know it's not the same thing.
My Wish List:
Hello? Can we please edit the planets? One of my biggest beefs with Bryce was the moon. At least we got planets here but we can't edit them. I don't live in this part of the Milkyway, my planets are different than yours!
Galaxy and nebula support just like the planets work now and make so you can actually edit them.
Better stars. Vue 4 is a improvement over 3 but they still are not good enough.
More and more trees & plants..... And throw in a few more for fun.
Multi replace duplicate objects. Like say I got a 100 cones all over my environment then decide I want Mushrooms instead.
I should be able to select mushroom and duplicate it replacing all the cones at the same size orientation and height all over the scene. That's what computers can do best why not use it. Imagine how fast you could make new objects that way ! Something like the way the texture viewer works. You can globally work on any texture regardless where
it being used. Like spread the duplicate to that group of objects. Or say I balance a ball on the cone I should be able to duplicate the ball all over the scene with the same
orientation to the cones.
See I'm thinking create a light then get it to duplicate itself all over the scene with the same orientation to the object as the original has.
Smaller lights. You can't make them smaller than 1 right now and that is still to big. Glow can't work everywhere.
Pluggins support in case they forget something.
Northern Lights. Lightning that looks like Lightning.
More speed !
Scum textures that stick only to the spot where the water meets the land. That should already be in the options in the material editor. Blend texture 2 at boundaries of objects
and planes.
Random Material generator support for exploring new ideas.
Random tree / plant grower. Like throw some seeds around, water and see what sprouts !
Any window full size ! Why do I have to create a camera in the main view for this now?
Dockable/ undockable windows for tools and object lists.
More and better support for editing objects. Like Meta balls.
Oh the thing I suggested for vue 4 that never got included.
You should be able to render a environment say at 1280 X 1024 then say add a boat out in the lake and draw a box around the boat and render just that part on a 1280 X 1024 screen. The way it works now is that it will make the box full screen. But if it used the same scale just think of the possibilities. You could create monster environments and just Photoshop them together rather than trying to have billions of polygons on your desktop all at once.
Oh almost forgot. No ground when you delete it ! I want to make a plane scene with clouds below and above. No ground. If I delete the ground and make a cloud plane there it should look like the one above don't you think? You have to use Chrome ground to get that effect right now.
Smaller Lights. 1 is just is not small enough sometimes and glow doesen't work everywhere.
Did I say more plants & trees?
Who is sending these ideas in to e-on anyway? Or are we just wishing that they will actually come here and read them?