MikeJ opened this issue on Oct 07, 2001 ยท 4 posts
pragask posted Wed, 07 November 2001 at 4:06 AM
About substituting body parts ... ( Warning - may be technically a breach of the oem licensing agreement ) 1. a new head with matching vertices at the attachment has to be created . 2. the old head has to be deleted from the obj file . 3. the new head has to be stitched or welded to the decapitated figure . 4. Save the new obj file in the Runtime:Geometries folder under a new name . 5. Edit the 'figureRes' references in a cr2 file of the old figure ( located in the Runtime:Libraries:Character folder ) to point to the new obj file ; and save it under a new name . Voila - you've got a new working figure in the figures library in Poser . The old head morfs, if any, will not work anymore . nb - step 1 is particularly tedious . - steps 2 and 3 can be done with John Wind's - Composer - a Java based application available free somewhere on the net .