TalmidBen opened this issue on Nov 08, 2001 ยท 11 posts
MightyPete posted Fri, 09 November 2001 at 8:55 PM
Vue wins hands down there is just no comparison.
I've rendered 78 million polygons in Vue. Try that in Bryce. I bet you can't even keep bryce running after you load the environment.
Try importing 1000 meshes into the mesh viewer will tell you who's on the ball and who's on the bus. I did it in vue no problem, I tried to do it in bryce and I have twice as many steps to do and have to type in every single thing every single time.
Bryce *.obj files take up more disk space.
Why do you have to import obj files one at a time in bryce? In vue you just browes to the folder and pick one and there all instanly added. (*.vob files)
Make one rock material in both then make it so that the bottom part is mossy. Need I say more?
Plant a tree make it so the shady side is covered with moss.
Bryce is soooooo slow...........
I always render 1280 X 1024 in Vue. I never even tried in Bryce. I don't have weeks and weeks to wait for it to finnish.
Vue can render a better picture if you tweek the render settings a bit.
Put 100 mesh objects in each then pick one and edit it. Like add window frames to the sides of a box. Hmmmmmm
The trees and plants look like trees and plants in vue and you can actually edit them and the new ones also look like trees and plants.
Plant 100 trees and see how long it takes you to get the ones in bryce actually on a mauntain terrain and not growing in the air. You can do that in Vue in one second.
Bryce was cool at one time but that time has come to pass.
The same bugs that where in 3 and 4 are still in version 5. I tried the demo. Oh and there breeding....
Look at any realy cool complex render done in bryce and I bet you'll find that the meshes where assembled somewhere else, only the rendering was done in bryce.
Bryces sky editor seems to be easier to use sometimes. Vue default skies are overpowered by fog and haze at first. Unless of course your making tiny scenes. I try to make mine about 40 km in size about and to me that seems that the fog and haze kill everyting in about half a km if you don't tweek the setting.
Importing meshes is more perdictable in Vue and you can actually edit extreamly complex ones no problem. Try that in Bryce.
I'll stop now. But I could go on for days.