Cujo31 opened this issue on Nov 12, 2001 ยท 47 posts
Photopium posted Mon, 12 November 2001 at 12:28 PM
A Piece of art is not finished until the artist says it is. Therefore, it may go through any number of processes and mediums until it is completed. 3D Rendering often leaves an image too sharp, for example. What you end up with is hyper-realism that is so real it actually causes disbelief or allows the flaws of the program to shine through in great contrast. Therefore, grain, noise, blur...these three elements alone, used sparingly, go a long way in helping achieve realism by taking away realism, if you get my drift. Photoshop or other programs like it do this efficiently. Furthermore, Poser has the worst rendering engine. Why not take it into a better process to get things like reflections and specularity? Not to mention the ability to generate your own terrain or other surroundings quickly and easily. In the end, what counts is what hangs in the gallery, on the fridge, or above the mantel. There is no reason at all to limit yourself to one program if you have choices. -WTB