Forum: Poser - OFFICIAL


Subject: Let's talk about post, baby...

soulhuntre opened this issue on Nov 13, 2001 ยท 17 posts


soulhuntre posted Thu, 15 November 2001 at 3:52 AM

"as if there is not time for both animation and interesting character design (likely). I mean, no interesting morphs, hair, or textures or bump maps. Do transparencies work with animation? Bump maps? Michael and Victoria? There is usually no attempt at texturing of any kind! Maybe any fancy clothing would rupture six ways from Sunday with animation. How am I wrong?"

Well, I think for many hobbiests it's a matter of rendering time and machinery. If your goign to animate a file of any length the rendering time (obviously) goes way, way up so I can see where they would cut down ont he other issues.

We are trying to render the best our "prosumer" level hardware and software can give us... that means Poser figures with upgraded textures rendered in Max with finalRender as the global illumination engine. With hair and all the rest of it. Though to be fair we might go to a hair plug in for Max to get more natural hair movement.

However - there is a really serious problem with Poser clothing. So much so that we are looking into other solutions to put cloths our Poser figures for the most part.