Forum: Bryce


Subject: Urging Developpers to make artists exporting Bryce full Scenes...

liftan opened this issue on Nov 12, 2001 ยท 12 posts


Lyrra posted Thu, 15 November 2001 at 8:15 PM

Why are you modeling in Bryce anyway? Its primary strengths are its fractal textures and atmospherics. The fractal terrain generation is also very strong - but other standalone proggys do that too. Like somebody else said, if you take the sky, textures and atmospheres away from a bryce native scene what do you have? Not much, and certainly not worth exporting as a whole. At any rate I view Bryce more like Quark - it's a 3D layout program - I don't make anything there, I just assemble my elements, format them nicely and render. You wouldn't expect Quark to be a vector drawing package too, would you? What I'd really like is for them to make object handling a bit easier - once you have a few dozen objects in the scene it gets tricky to grab just the right one. (especially if you were hitting a string of inspiration at the time and didn't name or family set anything) And collision detection (sigh) Just my .02 cents worth :) Lyrra