Forum: Poser - OFFICIAL


Subject: A standard is not a standard is not a standard

ockham opened this issue on Nov 21, 2001 ยท 4 posts


bloodsong posted Wed, 21 November 2001 at 2:41 PM

heyas; ock, sounds like you're looking at the back view of the normals. that's, er, normal for the item to look inside out if it's an open mesh and you're looking at the 'inside.' of course, if your inside is where the outside should be, those are reversed normals. you can fix that with the grouping tool, just put everything in a group and hit the button that says reverse group normals. you can then save it out of poser. only be careful if you made morph targets for it; not sure if that will mess up the vertex order. (i dont think it does.)