Forum: Poser Technical


Subject: What factors reduce PZ3 file size and render time?

Huolong opened this issue on Nov 19, 2001 ยท 10 posts


Huolong posted Fri, 23 November 2001 at 12:49 AM

What makes the Millenium series so much of a meghog, the resolution/facets? How much can be achieved by morph reduction as so many of the morphs are not needed once a character is created? Eliminating morphs is relatively easy with Morphmanager but facets is a fixed phenomenon. I use simple geometries for props but make up for it, I guess, with lots of bumps and transparencies (to cut holes in things or make parts temporarily disappear.

Gordon