kathyb opened this issue on Nov 22, 2001 ยท 9 posts
Ironbear posted Fri, 23 November 2001 at 2:25 PM
Yeah... with the exception that if you have several poser figures, lots of geometry, and tons of materials, especially image textures, it won't be a "tiny bryce file". ;] I have several bryce files on my drives that run from 60mb to 190mb [unzipped]. That's the main reason bryce files get big - they store all the textures, image textures, and other information within the scene file. [Poser .pz3 files can get huge also, but they don't store everything within. I'm still trying to figure out how that bit of file bloat gets so large] I don't realy have any "perfect ideas" on it other than what I mentioned, organizing the textures and elements into a work folder as I build them so they're all in one place when I'm ready to import into bryce. Yeah... as I understand it, to network render Bryce 5 you'll need a net work render in both systems.
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