mercury_zap opened this issue on Nov 22, 2001 ยท 22 posts
Bladesmith posted Mon, 26 November 2001 at 7:19 AM
I usually use the texture to drive the ambience, diffusion, and specular...Set at 85% diffuse, 15% ambiance, and 5 to 20% specular... Wet skin...yeah, specularity higher and just a wee bit of reflection (doesn't take much). Like the idea about a droplet bumpmap.