Murdocs opened this issue on Nov 29, 2001 ยท 11 posts
eirian posted Thu, 29 November 2001 at 3:33 PM
Attached Link: http://eirian.net
No one's going to laugh - we were all newbies once. Why is Vicki better than Posette? The short answer is Vicky or Vicky2 is a much more versatile figure. Vicky takes two texture maps (head and body) which means the textures can be higher resolution, for better realism. She's much more posable than the standard P4 woman: more individual body parts, and lots more morphs available in the CR2. Vicky 2 has many more morphs than Vicky1. Plus the obvious advantage that more people develop for Vicky, so there are loads of products out there for her. The main disadvantage of Vicky is she's expensive: the model doesn't come with textures included, or hair or clothing. You have to be prepared to spend more than just the price of Vicky2, but IMO it's worth the investment. Same for Michael vs the P4 man. I can't comment on Dina, as I don't have her. Morph targets - read the manual :-) If it's a head morph, either double click on the head or select the head and go to object -> properties. You'll see an option saying "load morph target". Click on that, browse to whereever you've kept the morphs, and apply. Job done. Remember you can only use morphs specifically developed for a figure (ie Vicky morphs won't work on Posette, and vice versa). Take a look through the tutorials section here: you'll find some really helpful ones. I have a postwork tutorial on my site (see the link), but it's about post-effects, not fixing blemishes. Hmm. Maybe I should write one.