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3D Modeling F.A.Q (Last Updated: 2024 Nov 24 8:50 pm)

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Subject: obelix


loganarts ( ) posted Sat, 17 November 2001 at 4:40 PM · edited Fri, 22 November 2024 at 9:27 PM

file_235089.jpg

heyas modellers, this is it. the hardest part for me was the hands, cos i still didnt get it entirely, the head was the funniest part of the work. i applied the eyebrows as uv maps created in photoshop. ill post a tutorial about spin quads and maybe a tip or two to help keeping the poly count low and to facilitate the workflow. i used lightwave for this task so ill post the tut in the lightwave forum but i think that the tools used and the tips applies to every poly modeller. so... visit the lightwave forum and take a look.(coming soon)


loganarts ( ) posted Sat, 17 November 2001 at 4:44 PM

file_235090.jpg

heres a screen shot


cloudedInMystery ( ) posted Sat, 17 November 2001 at 5:24 PM

Looks great.


Spike ( ) posted Sat, 17 November 2001 at 10:00 PM

Nice.

You can't call it work if you love it... Zen Tambour

 


RenderBeast ( ) posted Sun, 18 November 2001 at 9:54 AM

I love Obelix.


Kuroi_Kenshi ( ) posted Wed, 21 November 2001 at 9:36 PM

aah, this brings back memories. :) but shouldn't he be a bit fatter with smaller legs? he looks slim and buff. keep it up! Are you planning on doing asterix and idefix?


weip ( ) posted Thu, 22 November 2001 at 3:25 AM

hmmm, maybe my memory betrays me... but I think you are right, the hands are way too big and somehow the tummy doesnt look right, but I' need a picture to tell you what's wrong:)


alliagedesign ( ) posted Fri, 30 November 2001 at 5:56 AM

MMMM super, I prefer Obelix than Horrible dragons !! of course I am french. Have you got a web site to see other wgood works of you ? bye JJ


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