JosephH opened this issue on Dec 01, 2001 ยท 14 posts
dewo posted Mon, 03 December 2001 at 12:29 AM
Another way of fixing this is to make several copies of the Mike-geometrie file and number them. Then assign each Michael figure in your scene another geometrie file (by calling up the cr2's in the cr2-editor and changing the geometrie-file pointer to another copy of the geometrie-file). This worked for me for all DAZ and Poser4 figures, no more missing hips and the like.