Forum: Poser - OFFICIAL


Subject: Hey picnic!! ... Bryce hair part 4 (image)

Ghostofmacbeth opened this issue on Dec 15, 1999 ยท 11 posts


Ghostofmacbeth posted Wed, 15 December 1999 at 10:28 PM

I did that but it still didn't wat to upload .. not sure why. Has never done it that way .. I know .. Not really sure why it isn't registering but there isn't really any trans in the center portion to my knowledge .. or very little. What I did s a couple of things. First off I did a texture on the base figure to form the strands going into the scalp look. The figure is made to have this hair style or a pulled back one so I have the map to work for both. Then all I did as tint the allie hair and loaded the obj. When it came into bryce it had no trans applied or anything so I took the hair, grouped it all to work with it and went into the materials. Selected the metal grid sphere form miscellaneous I think. It has a trans and double layer thing so it is easy to work with .. changed the specularity color to a more golden tint and then went to the textures. In the metal looking area I pulled in the Allie hair and loaded it into the alpha also. In the crossed layer I load the trans map. Made the bump on the hair part to something like 3-5 and then rendered .. didn't take more than a couple minutes to render on normal antialiasing ..Hope that helps some ..