This is a decent example I think. I could drop the count in this somewhat, but then i'd start to loose faetures in the chin, and small subtlies in areas where it would become to smoothed. There are areas like the forehad and neck which will be lowered but not alot, I feel that in order to get good facial animation that the poly 's I have are needed to make expresion smoothe swelling of the cheecks for the smile, frown, det wrinkeling of the forehead for eybrow shrugs. indeed they could be lowereb but not without having large difrences in poly size a 1 inch poly next to a 5 inch poly i d rather have it more even which also has a large impact on renders