Forum: Poser - OFFICIAL


Subject: dina or victoria (2)

jenay opened this issue on Dec 17, 2001 · 77 posts


soulhuntre posted Mon, 17 December 2001 at 4:16 PM

"i read that dina's mesh is a completly  rebuilt one with much more facets and vertices."

This is true - but it turns out that it isn't really making much of a difference to people who need/want to get something done.

Victoria has fewer faces, but they are in all the right places when needed. her mesh clearly shows an understanding of those places that need more detail and those places that don't. When I do need Vicki to have a little smoother look (super close ups of compound body curves) I pull her into make and let it smooth the mesh for me... it looks great.

Dina's mesh has more data points, but they are machine generated and not necessarily optimized in any way. Further, the machine that did the scanning (in my mind) had either serious calibration issues or lacked any significant level of detail - she looks a lot more like someone who was sculpted out of silly putty.

For me, I just can't justify taking the time it would take to "fix" Dina's mesh. Hopefully the company that made her will be able to try again with better results and a better model (human) to base from.

If I was willing to spend a lot of time playing with morphs for a lesser known mesh I would still pick Vicki and do a smooth quad divide on here and go from there.

Dina was a good idea - but the result seems to have been heavily compromised to me.