Anzan opened this issue on Dec 18, 2001 ยท 51 posts
MallenLane posted Tue, 18 December 2001 at 9:41 PM
Well I made the face and head extra polygon heavy to be able to be easily morphed, and then I smoothed it down for release. My thinking was that people would have an easier time of morphing a bland head, in say Zbrush, than otherwise. I already have two morphs that didn't make it into the release that bring in the cheeks and make the eye sockets more bony, and another that changes the eyeshape and brings up the whole jaw for a vertically thinner head. ML