webraiders opened this issue on Dec 20, 2001 ยท 24 posts
Little_Dragon posted Thu, 20 December 2001 at 5:23 PM
I admit, LithUnwrap is intended for lower polycounts (although it did accept a 15000-poly character model I'm working on). I've had trouble importing the default .obj files that come with Poser, but all of the stuff that I've created (and exported from Poser in .obj format) has worked so far. 22000 textures?