spinners opened this issue on Dec 21, 2001 ยท 5 posts
ewinemiller posted Fri, 21 December 2001 at 5:42 AM
I've had some very good luck throwing in a bunch of Lost Horizon's Noise Factory shaders as mixers. Use the Perlin Noise setting. In the following picture the barrels, door, and pipe are procedural.
Make sure there is lots of variation in the highlight channel too.
Good Luck,
Eric Winemiller
Digital Carvers Guild
Freeware and commercial 3D extensions
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins