Little_Dragon opened this issue on Dec 21, 2001 ยท 38 posts
Jaager posted Sat, 22 December 2001 at 10:30 AM
#26 the Eyebrows and the Uppereyebrows are linked to the same place on the map =
the M2 upgrade is just the cr2 with the boatload of morphs - the mapping is a geometry bit. Not even in the upgrade.
If you have M2 complete and are not familiar with the Materials =
The texturing of these two involves the same steps as with Vic. This issue may be the most frequent recurring thread here.
Looks like DAZ lifted the Eyebrows map from the head and put it under the UpperB with Mike. But I am confused. The DAZ texture has fur on the main head.
Either both are supposed to be transmapped, Eyebrows should have a background of the skin texture, which it does not on the Hi-res, or I am missing something.
Anyway Liz, what you see is the way Mike has always been. I guess I better starting using Mike - at least now with M2, I can get a figure that does not look like it has overdosed on Dianabol.
#29 Clothing is formed over a particular body shape. If you alter this, the clothing must also be altered (morphs).
Poser 5 may come with tools to automatically do this (collision detection? a JP effect applied a second figure?).
Now, you would either need to:
Morph the clothing
Setup magnets to morph the clothing - which means one tool could adjust multiple clothing items
Purchase the adjustors in a Store (if they exist).