DraX opened this issue on Dec 23, 2001 ยท 54 posts
DgerzeeBoy posted Mon, 24 December 2001 at 8:16 PM
My experience with Massive Mike and Mike 1--and I've had MASSIVE experience with both --has shown me that neither figure has the corrective morphs to fix the problem in any realistically satisfying way.
What you see here is a raw render of Mike 2, with no post work. Now obviously, post tweaking and some more experimenting (I'm just getting started with this wonderful figure) will yield even better results, but I doubt that this lat improvement can be achieved with Mike 1 and his morphed cousins.
However, I'm always open to learn...