Put up a wrong reply... Alright, i tried that, and all it did was show the little pyramid camera go on the path, but the view of the animation was still. EXAMPLE PICTURE: Lets say I wanted to animate this archer. As he would release his arrow, the view would zoom in move around the arrow (360Degrees) as it was flying. And when i render the animation, it would show the camera rotating around the arrow whole it is moving. By the way, i'm a newbie with Bryce5, can't you tell??