thuffner3 opened this issue on Dec 29, 2001 ยท 4 posts
EricofSD posted Mon, 31 December 2001 at 9:33 PM
http://www1.sphere.ne.jp/mizno/main_e.html I'm reposting since renderosity kicked me for the first post. Too bad RCook, clay and ken can't write a forum that lets me finish a post. And too bad that when I do get kicked, I don't come back to my screen, but have to recreate from memory. Anyway, that's what they want to do so onward ho. If you make your model in Metasequoia freeware at the site I listed above, then you can save the file in native format. reopen, delete all poly faces but one. (assuming you have a small poly count). Reopen, delete all the faces except another... and on and on until you have exported each face individually. The freeware exports in several formats that Bryce recognizes. Just reorgainize in Bryce when you import the faces and texture each individually. Good luck. Oh, I've also tried this in the lattice lab. Same deal, but that requires a web built in the middle and some archaic precision. The Metasequoia idea works better.