Kiera opened this issue on Jan 01, 2002 ยท 16 posts
Grammer posted Wed, 02 January 2002 at 6:26 AM
"The problem with using reflection maps on a transmapped figure (bodysuit trans from Creed3D) is that the reflections translate to the skin no matter what I did, so I had to do postwork to remove the wet look from the skin." ----- I think you can avoid this by making an all black texture map for the body parts which are transmapped, the rest is white. You can also load the transmap as a texture map . Poser does not render reflections on black textures. Tell me if it worked. Karl