ronknights opened this issue on Jan 04, 2002 ยท 47 posts
Jaager posted Fri, 04 January 2002 at 1:47 PM
The Body section should probably be actor BODY:1 { channels { } } For the data to be accepted rockets - no the MOR file only sets the morph dials - a CR2 has the actual morphs. By providing the character in a CR2 -a V1 cr2, you are providing morphs the those who already have them. A waste of bandwidth, and it meeses up texturing for those who want to use your character with their textures. The way to get this - look at the files in a text editor. One files in the various Poser Libraries. See just what is there. Experiment with copies of the files, Change lines and see i.e. k 0 0 to k 0 1 the morph dial will be set to 1.0 It is not that difficult.