sir_pyke opened this issue on Jan 05, 2002 ยท 7 posts
geep posted Sat, 05 January 2002 at 10:58 PM
A trans(parency) map is just like a texture map
Note**
Where the transmap is BLACK, the object WILL NOT be visible.
Where the transmap is WHITE, the object WILL be visible.
Colors in a transmap (other than black and white) have no meaning. An exception to this is that varying shades of grey will give varying amounts of transparency.
Try this ... (using your favorite "paint" program)
Take a texmap for an object ...
Set "Highlight Size" to 0%
Set "Transparency Min" to 0%
Set "transparency Max" to 100%
Set "Transparency Falloff" to 0.0
... see what happens.
Also, you may have to convert the transmap image to a negative image to achieve the desired results. (See note** above)
Hint: make sure you set the "highlight" to BLACK (and zero) for the object using the transmap or the highlight will show up on transparent areas when you render.
cheers,
dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019