Forum: Poser - OFFICIAL


Subject: Poser -> 3DS Max -> Poser -- minor discovery to share

corblet opened this issue on Jan 05, 2002 ยท 14 posts


rodzilla posted Sun, 06 January 2002 at 12:05 PM

ummm the habware plugs will do all the scaling for you...when you import the obj to max set the vertex scale to 100,when you export set vertex scale to .01,and make sure the "digits" thing[can't remember just now what the plugin calls this,it's the last option at the bottom] is set to ten.works like a charm for me everytime and max remembers the settings so you only have to set it once. this is how i do morphs in max,i just select the entire figure and select the part of the obj[head,chest whatever] i want to work on from the plugin's list of parts and then just import the one part in max,when i'm done i export the single part as obj...and load it as a MT in poser,so far i haven't noticed any problems