corblet opened this issue on Jan 05, 2002 ยท 14 posts
Jim Burton posted Sun, 06 January 2002 at 7:04 PM
A minor note - the Max2Obj plugin often messes up the math if you scale more than one group. Works fine at 1:1, or for sacaling morphs (one group). It also sometimes messes up the edges, the polygons are cut differently. I'm under th eimpression that Objaction scaler looses UV mapping, incidently. While we shouldn't look a gift horse in the mouth, I'm on record as willing to pay for a GOOD Max object file plugin. The Habaware one is almost a good one, but it's problems waste a lot of my time. The HAbaware guy is aware of th escaling problem, he answer was something like "But Poser stuff is so small"!