Forum: Poser - OFFICIAL


Subject: Poser -> 3DS Max -> Poser -- minor discovery to share

corblet opened this issue on Jan 05, 2002 ยท 14 posts


Jim Burton posted Mon, 07 January 2002 at 1:33 PM

Now it is Win 2000 Pro, but I had the same problems with Win 98. My latest plan (which was suggested here, I forget by who) is to bring it into MAX at 1:1, set the pivots to 0:0:0 and use Max's scaling to scale up and down. I type in the numbers for scaling, I've never seen any round-off errors, incidently. Previous to that I used to move everthing back to a "reference" 1:1 figure, sort of a royal pain! BTW, you actually only need 6 on the number of digits, that I am sure of, some original Poser figures use only 5, I think UV Mapper uses 8 now, but it used 4 (or maybe it was 5) at one time. Maybe use 8 if you are afraid, but I use 6 on everything I do, makes for smaller files.