Forum: Poser - OFFICIAL


Subject: Beta Tester for Anton's Adventure costume texture

webdancer opened this issue on Jan 07, 2002 ยท 19 posts


Kiera posted Mon, 07 January 2002 at 7:46 PM

I just learned how to create a MAT pose file with Cin's help. Here is an example MAT pose file I made for my freebie boot textures: { version { number 4.01 } figure { material leather { KdColor 0.560784 0.560784 0.560784 1 KaColor 0.0588235 0.0588235 0.0588235 1 KsColor 1 1 1 1 TextureColor 1 1 1 1 NsExponent 60.5922 tMin 0 tMax 0 tExpo 0 bumpStrength 1 ksIgnoreTexture 1 reflectThruLights 0 reflectThruKd 0 textureMap ":leatherboots.jpg" 0 0 bumpMap ":leatherbootsBUMP.bum" 0 0 reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 } material Preview { KdColor 0.243137 0.0784314 0 1 KaColor 0 0 0 1 KsColor 0.0862745 0.0862745 0.0862745 1 TextureColor 1 1 1 1 NsExponent 30 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 1 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 } material sole { KdColor 0.0588235 0.0588235 0.0588235 1 KaColor 0 0 0 1 KsColor 1 1 1 1 TextureColor 1 1 1 1 NsExponent 30 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 1 reflectThruLights 1 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 } } Here are the steps: 1) Create the figure in an empty Poser scene. 2) Apply all of your textures, highlights, bump maps, etc, exactly the way you want them. 3) Save it to your character library. 4) Open the new .cr2 in a plain text editor. Do a search for "material" until you find the section that lists the parts (ie: leather, boots, cape, cloth, etc) 5) Copy that entire section and paste it to a new file. 6) At the top of the new file, insert this: { version { number 4.01 } figure { 6) At the end of the file, add an additional } 7) Save the file as a .pz2 file in a directory in your Pose library. It should now work. =)