keihan opened this issue on Jan 07, 2002 ยท 16 posts
keihan posted Tue, 08 January 2002 at 7:45 AM
Yah. I guess so. LOL. I have accomplished what I need with my character now using a full body morph. Yes, Jagger, I realise the full body morph isn't a true morph but a morph controlling morph. It makes calls to morph geometry that are already present in the CR2. Alas, but it doesn't change the settings of the parameter dials for each individual morph when you use the full body morph dial, leaving these dials free for individual tweaking and also saving the entire character in one dial. The not needed or problem causing, Vicky morphs, I just deleted in the CR2. With my other Morphs I just dialed them in to create my character, spawned a full body Morph of my char and then set all parameter dials back to zero. Then I just dialed the new Parameter dial (full body morph) to 1.000 and Wahlah. This at least solves my problem. Now I have my full char in one dial and users can tweak invdividual morph settings without screwing up the character herself. I just resave the CR2 and I'm done :). Thanks you guys. ----Keihan