Forum: Poser - OFFICIAL
Subject: Converting to tiff or bmp
arrow1 opened this issue on Jan 16, 2002 ยท 10 posts
scifiguy posted Wed, 16 January 2002 at 3:30 AM
- You don't. Poser doesn't have any graphics converting features, so you would need to use a 2d paint program to convert the files (some image viewers can do that too). Note that you don't need a tiff or bmp. Poser can apply a jpg as a texture, and I recommend you use them. The file sizes of tiff and bmp will limit how much you can get in a scene -- the size of textures is a big factor for Poser. If you load a figure and it asks for a bmp or tiff but you have a jpg, just click the button to tell poser to stop looking, then apply the jpg with the materials dialogue. If you then resave the item to the library, it won't ask you anymore and will just go ahead and load the jpg. 2. Sure. P4 can use any prior version model. The default figure is the P2 man, and there are several P3 figures in the default library. 3. You apply bumps and transmaps in the materials dialogue box just like a texture. Bump maps tell poser where the peaks and valleys are (depth mapping, for example to make skin look like skin instead of paint), transmaps tell poser which parts of the texture to render (for example you can create holes and rips in clothing). Transmaps also make hair look 5000% better. 99.99% of the time, its the same name as the texture you are using, but has "bump" or "trans/transmap" in the filename. Just look in the same directory as the texture for that part. Keep plugging away at it...its a little confusing at first, but you'll get there!