spectre3 opened this issue on Jan 19, 2002 ยท 29 posts
spectre3 posted Sat, 19 January 2002 at 11:54 PM
Kate, that's basically what I'm was talking about doing. I'd leave the initial head texture without any brows, and create my own eyebrow template (actually it would be most of the forehead with eyebrows on it) image to load. If you didn't want to use a MAT pose, the image would still be available through the material editor so you could set both the eyebrows and upper eyebrows to it. I'm not sure the blending would work your way, or how realistic it would look, but I think I'll try it to see. Certainly makes sense to me and would be a whole lot easier :) Thanks, Spectre