Forum: Poser - OFFICIAL


Subject: bodyhair on texturemap

Dragonlady opened this issue on Jan 23, 2002 ยท 16 posts


Dragonlady posted Thu, 24 January 2002 at 5:47 AM

nice looking eye there DW when you use high resolution do you keep it high or do you reduce the size when finished??? I tried blow it up all the way to 4000*4000 but when finished reduce the size to 2000.... I dont have painter only PS and Z-brush a tutorial would be nice anyway Thanks for the tips guys I guess its back to trying Ive seen some great texturemaps out there so I know its possible anybody knows how Daz made their M2 maps??? do they use photos or do they paint them???