arcady opened this issue on Dec 28, 1999 ยท 15 posts
arcady posted Tue, 28 December 1999 at 8:14 PM
Personally I would suggest people start posting their texture maps as bitmap or tif files. Most jpg files are so distorted as to be virtually unusable. They make for a decent web display format but not for using in work. I for one would be willing to wait the extra time to download a bitmap or tif over a jpg. I'd also not mind their being less texture files out there due to disk space limits if those out there were of higher quality. I see some great renders from the photo realistic textures but only from the authors of those textures. By the time the jpg versions get out to the rest of the world they have solid blockly color seperations and blurs. So then the only issue is weather there are any differences in quality and what you can do with them in terms of bitmaps and tifs. For those trying to decide what format to use locally for their own textures. I'm gathering there really isn't much difference if any.
Truth has no value without backing by unfounded belief.
Renderosity
Gallery