ronknights opened this issue on Jan 25, 2002 ยท 36 posts
ronknights posted Fri, 25 January 2002 at 8:57 PM
Now I need to find a different texture for Jimmy. Any ideas of a good one? Geep, let me tell you how easy all of this is to do. Just load Mike. Then start fiddling with the morph dials. Heck most of the time I don't even understand the descriptions of the dials. But I keep moving some, then seeing the result. Many morph dials have two settings: "0" (meaning that the morph is turned off), or "1" (you choose to turn on that morph). An example would be "big nose." "0" (zero) means he does not have a big nose. "1" means you just gave him a big nose. I've worked the better part of the day on Jimmy Jurk, and have not even touched his body. I wanted to put this much work on the head, because I feel the head or face are sometimes neglected more than the body. Thanks again friends, for your assistance and comments. Ron