Kattleprod opened this issue on Jan 26, 2002 ยท 4 posts
MikeJ posted Sat, 26 January 2002 at 8:27 AM
Looks pretty good, really. I've been doing that for a while too, but your highlights look better than mine have, so thanks for the tip! As for the bumps, it's really hard to get a realistic skin bump from Vue's procedurals alone on Poser characters. Again, yours looks good. I can't remmember what function I used, but I think it's Noise/Smooth set at extremely small scale and gain levels. Here's another thing you can do to have more control, which I just started messing with, but it's a Poser thing. Use the grouping tool in poser to map out additional polygon areas on the Poser figures, and give them descriptive names. In this way you could, for example, apply specific materials to only an arm or a leg, or a finger, including bumps, etc, in addition to the normal texture. And that will load into Vue and the newly mapped mat will be in the material browser. BUT, if you try it, save your Poser figure with a different name because for some reason sometimes Vue will leave out any newly mapped body parts on import, so you don't want to overwrite your original Poser figure in Poser. I found THAT out the hard way. But it doesn't always happen. shrug