vijaysudh opened this issue on Jan 29, 2002 ยท 7 posts
Penguinisto posted Tue, 29 January 2002 at 9:38 AM
Heh - good luck. When you export an object into Bryce, you're only exporting the skin, not the 'bones', so Bryce has no clue as to how you want the thing bent. You can use Milkshape (a free download) to give the .obj file bones again (and to set your animations to boot), but the results would only be good in most FPS games... It depends on what you want to use the results for. /P