nerd opened this issue on Dec 24, 1999 ยท 10 posts
scooter posted Sat, 01 January 2000 at 3:44 PM
You guys are definitely on the right track, it would save me ahell of a lot of conform, morph work in max to be able to transfer p4 targets to my new model this way, I think that the key may be to narrow the comparison list, ie select the orignal target area vertices only. and make a reference list of all vertices in the selection as they pertain to the .obj File, then Reorder the verticelist of the target object with the closets matches, you would certianly get some errors, but even if you got 90% clean up wouldn't be too hard, and it caould all be done in ascII. Maybe our friend Anthony might be willing to tackle it since he burns that stuff out so damn fast (bless his heart.) I wouldn't mind writing a Maxscript like that myself, but I'm way behind right now look for My coming post thought! peace,