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Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

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Subject: MetaBalls


Grimpup ( ) posted Thu, 30 December 1999 at 9:36 PM ยท edited Sat, 30 November 2024 at 11:26 AM

I have created a form using MetalBalls. If I apply a custom texture it dose not render. Color shaders and the likes work fine, texture map is a no go. Help.


ClintH ( ) posted Fri, 31 December 1999 at 9:59 AM

Hi GrimPup, I havent played with the MetaBall modeler in Carrara yet. So, This morning I did a little test. Created a few metaballs posative and negative..ended up with a funky shape. Went into the Texture room and loaded a T-Map into the color channel and it DIDNT display the T-Map. It changed colors but the T-Map wasnt shown when I rendered. Looks like a problem to me or a limitation in the MetaBall Modeler. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



hund ( ) posted Fri, 31 December 1999 at 11:31 AM

I can shade my metaball objects with carrara using texture maps. try applying the shader to the objects in assemble mode.


martialf ( ) posted Fri, 31 December 1999 at 1:03 PM

Me too i can shade a metaball objet in assemble window i just did it with a objet lookslike a weird dog and a texture drag from shader browser:see it on shading,on fast render button and on a rendering window It is on a PIII and 256 ram and Win98se


ClintH ( ) posted Fri, 31 December 1999 at 4:17 PM

hund & MartialF, Shaders appear to work fine. Are you using Texture Maps in your Color channel in the shader? Its Texture Maps that we seem to be having a problem with. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



martialf ( ) posted Sat, 01 January 2000 at 4:50 AM

I just try it ,CLinth.You are right i make a metaball ,go to shader ,put a map on color layer,go to assemble room and metaball not render with texture I also create a shader with only texture for a vertex objet,save it on browser,try after to put on metaball objet ,no rendering.Hope a patch will correct it


ClintH ( ) posted Sat, 01 January 2000 at 9:18 AM

OK - Whew! I thought I was loosing it. Thanks for replying on this. Happy New Year to you. Talk with you soon. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



Grimpup ( ) posted Sun, 02 January 2000 at 12:17 AM

Ok. Change the mapping mode to flatmapping and the texture will appear.


martialf ( ) posted Sun, 02 January 2000 at 5:27 AM

I try now Grimpup.Thanks.It working also with parametric or other mapping mode .You just must select one.


ClintH ( ) posted Sun, 02 January 2000 at 9:32 AM

AHHH YEEE!!! Thanks guys. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



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