Anzan opened this issue on Feb 02, 2002 ยท 9 posts
Lemurtek posted Sun, 03 February 2002 at 1:32 AM
It depends on how you made him. With Lionheart, I had to remap the head in UVMapper separately, because somewhere down the line, (I used Spherical mode with Lionheart, since the mapping I used with Tobi and Thomas cat people horrified and dismayed all onlookers :) I lost the UV's between Lightwave and Poser. What I did, after I had the head positioned resized and fully grafted onto the Dork's body, was to use UVMapper to remap the head (and also the new legs, but that's a different story) and then use Compose to join the pieces. Then I used UVMapper again, and loaded the complete new object. I selected each body part I needed to remap, then resized, and moved it into place. Ideally, depending on how you made your critter, you won't even have to remap, just export the guy from Poser, load him into UVMapper, and move and resize the head until it fits with the body map. On the other hand I don't own Mike, but if I recall, he has a separate head and body map? If that's true, it might simplify things. I think Lyrra would know more about mapping Mike and so, maybe she'll chime in. Regards- Lemurtek