brenthomer opened this issue on Feb 04, 2002 ยท 3 posts
hartcons posted Mon, 04 February 2002 at 7:41 PM
I thought this was precisely the problem that uv mapping was supposed to solve (pinning a texture down so it wouldn't slide during deformations)? I think parametric mapping in C equates to UV mapping in other products like Lightwave and C4D (but I'm not 100% sure about that). Maybe you can uv map your object in www.uvmapper.com and then bring it back into Carrara.