Syyd opened this issue on Jan 02, 2000 ยท 14 posts
Nance posted Mon, 03 January 2000 at 9:00 PM
It was for P3. They were done to overcome the texture mapping limitations of the default P3 map layouts with the little-bitty-teeny-tiny faces and features. It was posted just a couple of months before P4 was released with the new maps that took care of this same problem. But I still use'em cause I still have more P3 morphs than P4.