LuckyLook opened this issue on Feb 04, 2002 ยท 12 posts
Micheleh posted Wed, 06 February 2002 at 2:18 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=133031&Start=1&Artist=Micheleh&ByArtist=Yes
Right. I've found it better to export a poser model as .obj and import it into Moray with the mesh import plugin. The only obstacle I'm having right now is that I need a way to increase the polycount of the .obj models. They export from poser too low count, and end up looking faceted. (I didn't see an option in Poser for high-poly exporting, either.) If you look at my "peg" pic, hte horse is a poser export. I hid the poly-osity with a bump map. *sigh* There has to be a way to fix that. (The rest of the scene was built in Moray. It took a day- just a fun little exercise.)