Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Hmm... good point, VS. I'll be working to have the lines fit along the Vicky bikini, which will help a little, but I do see your point quite well... other clothes would look pretty awkward. What if I lessened the effect so that it was just barely visible? The 'sunburn' and 'tan line' effects are on seperate layers of the image, so I can tweak the transparency on 'em as needed. That, or I can provide two seperate skins, so that the user can have a choice between them... one with, one without. /P
Hehe - yeah... that's definately one of the things I gotta fix (don't know exactly which wireframe line on the texmap correlated with the lower breast/chest demarcation line... ergo, I still have to adjust it :) In case you're curious, I'm using SnowSultan's Vicky Texture Seam Guide out of Freestuff as a template... I just make that layer invisible before I export the texture map for testing. /P
Do it BOTH ways!
If ya gots 'em on separate layers, it shouldn't be a problem, no?
JMVHO. ;=]
cheers,
dr geep <---------------------------------------------------------------(lovin' them "tan" lines)
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Well, Figure there's only a billion brunette vicky skins out there, so I thought I'd shoot for a little variety :) Hmm... although my missus happens to be naturally blonde, I seriously doubt that she'd let me crawl into bed with a digital camera ;) (I could ask to borrow her eyebrows and hair for it, tho') Believe it or not, the base skin texturing didn't come from a scan; I merely tweaked the color-noise ratio in GIMP a little, and carefully smoothed it out a bit here and there. the LCD monitor on this laptop cranks out 119 pixels per linear inch, so I get lots of room to play with faux texturing. Now the colors I used OTOH, was sampled from a photo of my wrist and lightened/darkened as needed. the lighting I use for the test renders is either stark white or some shade of gray... no other colors allowed when I'm tweaking skin :) /P
Personally I like tanlines on a VicTexture, but most of those I see seem to be from Micro Bikinis. How about a "Cottontail" based on a more modest type? I spent a couple years as a masseur in Vegas at a casino health spa, & (aside from the showgirls who usually tried for an allover, and California girls who tended more to this style) most of the attractive women from all over the country seemed to favor larger more modest briefs - most had much paler bottoms than tops (hence the term "cottontail" :-)). Kind of a "Tan don't burn" Coppertone girl look (the one with the puppy).
KateTheShrew - I can differentiate the texture easily enough("Katebody.jpg" or similar... after all, there's Kate, Katy, Kathrine, Katie... lots o' choices to pick from :) Since it's a Vicky texture, and those pretty much always come in two files (unlike the P4 textures where it's all on one image), it shouldn't be hard to come up with a differentiation. What's your URL, BTW? leather-guy; I know where you're coming from. So far, I have a sunburned body texture, a more subtle body texture (pictured), and it would be relative ease to build a whiter, 'bigger' bum on yet another (I love this layer thingy in GIMP... :) Bizarro: Would those be transmaps, perhaps, or how do those work? /P
No the area that is to be changed is selected such as just the head or hip and a texture map made for just that area is selected. The head textures that just change eye color use the same texture map as the head texture, but only the eyeball iris white etc. is drawn on the map, leaving the rest of the map unused or white. You then select the area you want to change such as iris, white all the eyeball parts and load this texture to change the eye color, leaving the face texture for the rest of the head the same as it was.
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